Hello there!
My name is Garrett S. Bacak.
I am a Technical Artist and Independent Game Developer currently living near Dallas, TX. I graduated from the Ringling College of Art + Design in May 2014.
My first game, Super Kitty Catch, was released on July 16th, 2015. It's available for download on the App Store.
I worked on the recently released "The Church in the Darkness" from Paranoid Productions as a Technical Animator, 3D Artist, and Graphic Designer.
I'm also currently working on a Puzzle-Platformer game called "TesserActive", release date TBD.
Plus, some other things I can't even talk about!
Besides playing/making video games, I play guitar and draw a lot. I also have a nearly encyclopedic knowledge of Futurama.